Destpêk > Games > Roleplaying > Genres > Universal > Hero_System > Original_Settings >
See also:
- 2300AD Collective - The 2300AD game and setting converted to Hero System rules. Earth and its colonies 300 years after WWIII. Aliens, space travel, in a world were nations still clash.
- B.C.'s RPGs: Role-Playing Games - The Empire of the Thirteen for Star Hero: descriptions of the Empire, and Aliens. The Hole a Shadowrun-like fantasy: package deals.
- The Empire Club Home Page - Pulp campaign based out of adventurer's club. Character write-ups and adventures.
- Hero Pulp Web Site - Web-sourcebook for Justice Inc. for the 4th edition of the Hero System. Package deals; guns; vehicles; Scare at San Francisco module; Space 1889 to Hero conversion; writeups for The Spider, Green Hornet, mafiosi.
- The Mighty Endeavour Campaign - Futuristic Hero System campaign set in galaxy-wide society, vaguely based on David Brin's Uplift books. Background, chronology, and character guidelines.
- Miller's Role Playing Page - Wasteland Hero, Post-Apocalyptic roleplaying in the Hero System. Gamma Hero - straight Gamma World conversion. Detailed sourcebooks.
- Robot Warriors to 4th Edition Hero System - Changes to the giant mecha game robot construction and combat rules for the updated Hero System.
- Sengoku - Resource for ongoing Hero System campaign in medieval Japan. Includes many character write-ups and several adventures.
- Space/Hero 1889 - This article describes some short ideas for conversion rules for Space 1889.
- Warlocks and The Other Plane - A Netrunning system for Hero.
- Wild Martial Arts Campaign - 4 students attending the Tennoji school for martial arts, in Kamakura, modern Japan. Ranmaesque with a bit of mysticism. 35 run summaries, character descriptions, house rules. Graphical site - pages are all pictures, not HTML text!
- The World of Capri - A campaign world for Star Hero.
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